![]() ![]() ![]() (We do have three or four voicepacks still in the pipeline.)" While we appreciate thoughtful and even-handed feedback and ideas, no more major work on the mod is planned. It's still a Beta while we make sure we didn't miss any critical bugs or have balance way out of wack. The team behind it are now "winding down developing Long War and start setting up to develop our own original games", writes the projects' Johnny Lump on Reddit. Next, its makers will turn their hands to their own "grand strategy alien invasion game." And now, several years and 15 major releases later, it is more-or-less finished. It expands so many elements, introduces many more, remixes almost everything, makes an XCOM campaign ten times longer and, if you so wish, repeatedly bloodies your nose in the process. ![]() As such, complicated, hardcore and remarkably extensive mod Long War is, I suspect, going to remain your best bet for a game which furthers the uncompromising, unsympathetic spirit of the original games. XCOM 2 looms, but despite its many enticing changes it seems unlikely it'll take Firaxis' X-COM reboot much closer to the Golloptastic source material. ![]()
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